Class type Application-PIXI._t

method loader: Js.t(PIXI.Loader.#_t)

Loader instance to help with asset loading.

method renderer#=: Js.Internal.meth([ `Arity_1(Js.t(PIXI.AbstractRenderer.#_t)) ], unit)

WebGL renderer if available, otherwise CanvasRenderer.

method renderer: Js.t(PIXI.AbstractRenderer.#_t)

WebGL renderer if available, otherwise CanvasRenderer.

method resizeTo#=: Js.Internal.meth([ `Arity_1(Webapi.Dom.Window.t) ], unit)

The element or window to resize the application to.

method resizeTo: Webapi.Dom.Window.t

The element or window to resize the application to.

method screen: PIXI.Rectangle.t

Reference to the renderer's screen rectangle. Its safe to use as filterArea or hitArea for the whole screen.

method stage#=: Js.Internal.meth([ `Arity_1(Js.t(PIXI.C.#container)) ], unit)

The root display container that's rendered.

method stage: Js.t(PIXI.C.#container)

The root display container that's rendered.

method ticker#=: Js.Internal.meth([ `Arity_1(Js.t(PIXI.Ticker.#_t)) ], unit)

Ticker for doing render updates.

method ticker: Js.t(PIXI.Ticker.#_t)

Ticker for doing render updates.

method view: Webapi.Dom.HtmlElement.t

Reference to the renderer's canvas element.

method destroy: Js.Internal.meth([ `Arity_2((bool, Js.Undefined.t(Js.t({.. })))) ], unit)

Destroy and don't use after this.

method render: Js.Internal.meth([ `Arity_0 ], unit)

Render the current stage.

method resize: Js.Internal.meth([ `Arity_0 ], unit)

If resizeTo is set, calling this function will resize to the width and height of that element.

method start: Js.Internal.meth([ `Arity_0 ], unit)

Convenience method for starting the render.

method stop: Js.Internal.meth([ `Arity_0 ], unit)

Convenience method for stopping the render.