Module Circle-PIXI
class type _t = { ... }type t= Js.t(_t);The Circle object is used to help draw graphics and can also be used to specify a hit area for displayObjects.
module Impl: { ... };include Impl;
let create: ?x:float => ?y:float => ?radius:float => unit => t;let getRadius: Js.t(_t) => float;let setRadius: Js.t(_t) => float => unit;let getX: Js.t(_t) => float;position of the circle on the x axis
let setX: Js.t(_t) => float => unit;position of the circle on the x axis
let getY: Js.t(_t) => float;position of the circle on the y axis
let setY: Js.t(_t) => float => unit;position of the circle on the y axis
let _getType: Js.t(_t) => int;
let getType: Js.t(_t) => PIXI.SHAPES.t;The type of the object, mainly used to avoid instanceof checks
let contains: Js.t(_t) => x:float => y:float => bool;Checks whether the x and y coordinates passed to this function are contained within this polygon
let getBounds: Js.t(_t) => Js.t(PIXI.Rectangle.#_t);Returns the framing rectangle of the circle as a Rectangle object