Module GLTexture-PIXI
include { ... };
include { ... };
let t: dirtyId:int => dirtyStyleId:int => height:float => internalFormat:int => mipmap:bool => texture:Webapi.Canvas.WebGl.glT => type_:int => width:float => wrapMode:int => t;let dirtyIdSet: t => int => unit;let dirtyId: t => int;let dirtyIdGet: t => int;let dirtyStyleIdSet: t => int => unit;let dirtyStyleId: t => int;let dirtyStyleIdGet: t => int;let heightSet: t => float => unit;let height: t => float;let heightGet: t => float;let internalFormatSet: t => int => unit;let internalFormat: t => int;let internalFormatGet: t => int;let mipmapSet: t => bool => unit;let mipmap: t => bool;let mipmapGet: t => bool;let textureSet: t => Webapi.Canvas.WebGl.glT => unit;let texture: t => Webapi.Canvas.WebGl.glT;let textureGet: t => Webapi.Canvas.WebGl.glT;let type_Set: t => int => unit;let type_: t => int;let type_Get: t => int;let widthSet: t => float => unit;let width: t => float;let widthGet: t => float;let wrapModeSet: t => int => unit;let wrapMode: t => int;let wrapModeGet: t => int;
let create: unit => t;creates a new glTexture