Module GLTexture-PIXI

include { ... };
include { ... };
type t;
let t: dirtyId:int => dirtyStyleId:int => height:float => internalFormat:int => mipmap:bool => texture:Webapi.Canvas.WebGl.glT => type_:int => width:float => wrapMode:int => t;
let dirtyIdSet: t => int => unit;
let dirtyId: t => int;
let dirtyIdGet: t => int;
let dirtyStyleIdSet: t => int => unit;
let dirtyStyleId: t => int;
let dirtyStyleIdGet: t => int;
let heightSet: t => float => unit;
let height: t => float;
let heightGet: t => float;
let internalFormatSet: t => int => unit;
let internalFormat: t => int;
let internalFormatGet: t => int;
let mipmapSet: t => bool => unit;
let mipmap: t => bool;
let mipmapGet: t => bool;
let textureSet: t => Webapi.Canvas.WebGl.glT => unit;
let texture: t => Webapi.Canvas.WebGl.glT;
let textureGet: t => Webapi.Canvas.WebGl.glT;
let type_Set: t => int => unit;
let type_: t => int;
let type_Get: t => int;
let widthSet: t => float => unit;
let width: t => float;
let widthGet: t => float;
let wrapModeSet: t => int => unit;
let wrapMode: t => int;
let wrapModeGet: t => int;
let create: unit => t;

creates a new glTexture