Class type RenderTexture-PIXI._t

inherit PIXI.Texture._t
method filterFrame: PIXI.Rectangle.t

Stores sourceFrame when this texture is inside current filter stack. You can read it inside filters.

method valid: bool

This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.

method resize: Js.Internal.meth([ `Arity_3((float, float, bool)) ], unit)

Resizes the RenderTexture.

parameter width

The width to resize to

parameter height

The height to resize to

parameter resizeBaseTexture

Should the baseTexture.width and height values be resized as well?

method setResolution: Js.Internal.meth([ `Arity_1(float) ], unit)

Changes the resolution of baseTexture, but does not change framebuffer size

parameter resolution

The new resolution to apply to RenderTexture