Module SimpleRope-PIXI
class type _t = { ... }type t= Js.t(_t);The rope allows you to draw a texture across several points and then manipulate these points
module Impl: { ... };include PIXI.EventEmitter.Impl;
let create: unit => PIXI.EventEmitter.t;let eventNames: Js.t(PIXI.EventEmitter._t) => array(string);let listeners: Js.t(PIXI.EventEmitter._t) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => array((Js.t({.. }) => unit));let listenerCount: Js.t(PIXI.EventEmitter._t) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => int;let emit: Js.t(PIXI.EventEmitter._t) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => bool;let on: Js.t(PIXI.EventEmitter._t as 'd) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => fn:('b => unit) => ?context:'c => unit => Js.t('d);let addListener: Js.t(PIXI.EventEmitter._t as 'd) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => fn:('b => unit) => ?context:'c => unit => Js.t('d);let once: Js.t(PIXI.EventEmitter._t as 'd) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => fn:('b => unit) => ?context:'c => unit => Js.t('d);let removeListener: Js.t(PIXI.EventEmitter._t as 'b) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => ?fn:(Js.t({.. }) => unit) => ?context:Js.t({.. }) => ?once:bool => unit => Js.t('b);let off: Js.t(PIXI.EventEmitter._t as 'b) => event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => ?fn:(Js.t({.. }) => unit) => ?context:Js.t({.. }) => ?once:bool => unit => Js.t('b);let removeAllListeners: Js.t(PIXI.EventEmitter._t as 'b) => ?event:[ `String(string) | `Symbol(PIXI.Symbol.t) ] => unit => Js.t('b);
include PIXI.DisplayObject.Impl;
let create: unit => PIXI.DisplayObject.t;let getAccessible: Js.t(PIXI.C.displayObject) => bool;let setAccessible: Js.t(PIXI.C.displayObject) => bool => unit;let getAccessibleChildren: Js.t(PIXI.C.displayObject) => bool;let setAccessibleChildren: Js.t(PIXI.C.displayObject) => bool => unit;let getAccessibleHint: Js.t(PIXI.C.displayObject) => string;let setAccessibleHint: Js.t(PIXI.C.displayObject) => string => unit;let getAccessibleTitle: Js.t(PIXI.C.displayObject) => Js.Nullable.t(string);let setAccessibleTitle: Js.t(PIXI.C.displayObject) => Js.Nullable.t(string) => unit;let getAccessibleType: Js.t(PIXI.C.displayObject) => string;let setAccessibleType: Js.t(PIXI.C.displayObject) => string => unit;let getAlpha: Js.t(PIXI.C.displayObject) => float;let setAlpha: Js.t(PIXI.C.displayObject) => float => unit;let getAngle: Js.t(PIXI.C.displayObject) => float;let setAngle: Js.t(PIXI.C.displayObject) => float => unit;let getButtonMode: Js.t(PIXI.C.displayObject) => bool;let setButtonMode: Js.t(PIXI.C.displayObject) => bool => unit;let getCacheAsBitmap: Js.t(PIXI.C.displayObject) => bool;let setCacheAsBitmap: Js.t(PIXI.C.displayObject) => bool => unit;let getCursor: Js.t(PIXI.C.displayObject) => string;let setCursor: Js.t(PIXI.C.displayObject) => string => unit;let getFilterArea: Js.t(PIXI.C.displayObject) => Js.Nullable.t(Js.t(PIXI.Rectangle._t));let setFilterArea: Js.t(PIXI.C.displayObject) => Js.Nullable.t(Js.t(PIXI.Rectangle._t)) => unit;let getFilters: Js.t(PIXI.C.displayObject) => Js.Nullable.t(array(PIXI.Filter.t));let setFilters: Js.t(PIXI.C.displayObject) => Js.Nullable.t(array(PIXI.Filter.t)) => unit;let getHitArea: Js.t(PIXI.C.displayObject) => 'hitArea;let setHitArea: Js.t(PIXI.C.displayObject) => 'hitArea => unit;let getInteractive: Js.t(PIXI.C.displayObject) => bool;let setInteractive: Js.t(PIXI.C.displayObject) => bool => unit;let getIsMask: Js.t(PIXI.C.displayObject) => bool;let getIsSprite: Js.t(PIXI.C.displayObject) => bool;let getLocalTransform: Js.t(PIXI.C.displayObject) => Js.t(PIXI.Matrix._t);let getMask: Js.t(PIXI.C.displayObject) => 'mask;let setMask: Js.t(PIXI.C.displayObject) => 'mask => unit;let getName: Js.t(PIXI.C.displayObject) => Js.Nullable.t(string);let setName: Js.t(PIXI.C.displayObject) => Js.Nullable.t(string) => unit;let getParent: Js.t(PIXI.C.displayObject) => Js.Nullable.t(PIXI.C.container);let getPivot: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t);let setPivot: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t) => unit;let getPosition: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t);let setPosition: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t) => unit;let getRenderable: Js.t(PIXI.C.displayObject) => bool;let setRenderable: Js.t(PIXI.C.displayObject) => bool => unit;let getRotation: Js.t(PIXI.C.displayObject) => float;let setRotation: Js.t(PIXI.C.displayObject) => float => unit;let getScale: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t);let setScale: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t) => unit;let getSkew: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t);let setSkew: Js.t(PIXI.C.displayObject) => Js.t(PIXI.ObservablePoint._t) => unit;let getTransform: Js.t(PIXI.C.displayObject) => Js.t(PIXI.Transform._t);let getVisible: Js.t(PIXI.C.displayObject) => bool;let setVisible: Js.t(PIXI.C.displayObject) => bool => unit;let getWorldAlpha: Js.t(PIXI.C.displayObject) => float;let getWorldTransform: Js.t(PIXI.C.displayObject) => Js.t(PIXI.Matrix._t);let getWorldVisible: Js.t(PIXI.C.displayObject) => bool;let getX: Js.t(PIXI.C.displayObject) => float;let setX: Js.t(PIXI.C.displayObject) => float => unit;let getY: Js.t(PIXI.C.displayObject) => float;let setY: Js.t(PIXI.C.displayObject) => float => unit;let getZIndex: Js.t(PIXI.C.displayObject) => float;let setZIndex: Js.t(PIXI.C.displayObject) => float => unit;let _recursivePostUpdateTransform: Js.t(PIXI.C.displayObject) => unit;let destroy: Js.t(PIXI.C.displayObject) => unit;let getBounds: Js.t(PIXI.C.displayObject) => ?skipUpdate:bool => ?rect:Js.t(PIXI.Rectangle._t) => unit => Js.t(PIXI.Rectangle._t);let getGlobalPosition: Js.t(PIXI.C.displayObject) => ?point:Js.t(PIXI.Point._t) => ?skipUpdate:bool => unit => Js.t(PIXI.Point._t);let getLocalBounds: Js.t(PIXI.C.displayObject) => ?rectangle:Js.t(PIXI.Rectangle._t) => unit => Js.t(PIXI.Rectangle._t);let setContainer: Js.t(PIXI.C.displayObject) => Js.t(PIXI.C.container as 'b) => Js.t('b);let setTransform: Js.t(PIXI.C.displayObject) => ?x:float => ?y:float => ?scaleX:float => ?scaleY:float => ?rotation:float => ?skewX:float => ?skewY:float => ?pivotX:float => ?pivotY:float => unit => PIXI.DisplayObject.t;let toGlobal: Js.t(PIXI.C.displayObject) => position:[ `ObservablePoint(PIXI.ObservablePoint.t) | `Point(PIXI.Point.t) ] => ?point:PIXI.Point.t => ?skipUpdate:bool => unit => PIXI.Point.t;let toLocal: Js.t(PIXI.C.displayObject) => position:[ `ObservablePoint(PIXI.ObservablePoint.t) | `Point(PIXI.Point.t) ] => ?from:PIXI.DisplayObject.t => ?point:PIXI.Point.t => ?skipUpdate:bool => unit => PIXI.Point.t;let updateTransform: Js.t(PIXI.C.displayObject) => unit;
include PIXI.Container.Impl;
let create: unit => PIXI.Container.t;let createDestroyOptions: ?children:bool => ?texture:bool => ?baseTexture:bool => unit => Js.t({. baseTexture: Js.undefined(bool), children: Js.undefined(bool), texture: Js.undefined(bool), });let getChildren: Js.t(PIXI.C.container) => array(Js.t(PIXI.C.displayObject));let getHeight: Js.t(PIXI.C.container) => float;let setHeight: Js.t(PIXI.C.container) => float => unit;let getInteractiveChildren: Js.t(PIXI.C.container) => bool;let setInteractiveChildren: Js.t(PIXI.C.container) => bool => unit;let getSortableChildren: Js.t(PIXI.C.container) => bool;let setSortableChildren: Js.t(PIXI.C.container) => bool => unit;let getSortDirty: Js.t(PIXI.C.container) => bool;let setSortDirty: Js.t(PIXI.C.container) => bool => unit;let getWidth: Js.t(PIXI.C.container) => float;let setWidth: Js.t(PIXI.C.container) => float => unit;let addChild: Js.t(PIXI.C.container) => Js.t(PIXI.C.displayObject as 'b) => Js.t('b);let addChildAt: Js.t(PIXI.C.container) => Js.t(PIXI.C.displayObject as 'b) => index:int => Js.t('b);let calculateBounds: Js.t(PIXI.C.container) => unit;let _destroy: Js.t(PIXI.C.container) => ?options:'a => unit => unit;
let destroy: Js.t(PIXI.C.container) => ?options:Js.t({. baseTexture: Js.undefined(bool), children: Js.undefined(bool), texture: Js.undefined(bool), }) => unit => unit;
let getChildAt: Js.t(PIXI.C.container) => int => Js.t(PIXI.C.displayObject);let getChildByName: Js.t(PIXI.C.container) => string => Js.t(PIXI.C.displayObject);let getChildIndex: Js.t(PIXI.C.container) => Js.t(PIXI.C.displayObject) => int;let removeChild: Js.t(PIXI.C.container) => Js.t(PIXI.C.displayObject as 'b) => Js.t('b);let removeChildAt: Js.t(PIXI.C.container) => int => Js.t(PIXI.C.displayObject);let removeChildren: Js.t(PIXI.C.container) => ?beginIndex:int => ?endIndex:int => unit => array(Js.t(PIXI.C.displayObject));let renderCanvas: Js.t(PIXI.C.container) => Js.t(PIXI.AbstractRenderer._t) => unit;let setChildIndex: Js.t(PIXI.C.container) => int => unit;let sortChildren: Js.t(PIXI.C.container) => unit;let swapChildren: Js.t(PIXI.C.container) => Js.t(PIXI.C.displayObject) => Js.t(PIXI.C.displayObject) => unit;
include PIXI.Mesh.Impl;
let _create: geometry:PIXI.Geometry.t => shader:[ `MeshMaterial(PIXI.MeshMaterial.t) | `Shader(PIXI.Shader.t) ] => ?state:PIXI.State.t => ?drawMode:int => unit => Js.t(PIXI.Mesh._t);
let create: geometry:PIXI.Geometry.t => shader:[ `MeshMaterial(PIXI.MeshMaterial.t) | `Shader(PIXI.Shader.t) ] => ?state:PIXI.State.t => ?drawMode:PIXI.DRAW_MODES.t => unit => Js.t(PIXI.Mesh._t);
let getBlendMode: Js.t(PIXI.Mesh._t) => PIXI.BLEND_MODES.t;let getDrawMode: Js.t(PIXI.Mesh._t) => PIXI.DRAW_MODES.t;let setBlendMode: Js.t(PIXI.Mesh._t) => PIXI.BLEND_MODES.t => unit;let setDrawMode: Js.t(PIXI.Mesh._t) => PIXI.DRAW_MODES.t => unit;
let getGeometry: Js.t(PIXI.Mesh._t) => Js.t(PIXI.Geometry._t);let getMaterial: Js.t(PIXI.Mesh._t) => Js.t(PIXI.MeshMaterial._t);let setMaterial: Js.t(PIXI.Mesh._t) => Js.t(PIXI.MeshMaterial._t) => unit;let getRoundPixels: Js.t(PIXI.Mesh._t) => bool;let setRoundPixels: Js.t(PIXI.Mesh._t) => bool => unit;let getShader: Js.t(PIXI.Mesh._t) => Js.t(PIXI.Shader._t);let setShader: Js.t(PIXI.Mesh._t) => Js.t(PIXI.Shader._t) => unit;let getSize: Js.t(PIXI.Mesh._t) => float;let setSize: Js.t(PIXI.Mesh._t) => float => unit;let getStart: Js.t(PIXI.Mesh._t) => int;let setStart: Js.t(PIXI.Mesh._t) => int => unit;let getState: Js.t(PIXI.Mesh._t) => Js.t(PIXI.State._t);let setState: Js.t(PIXI.Mesh._t) => Js.t(PIXI.State._t) => unit;let getTexture: Js.t(PIXI.Mesh._t) => Js.t(PIXI.Texture._t);let setTexture: Js.t(PIXI.Mesh._t) => Js.t(PIXI.Texture._t) => unit;let getTint: Js.t(PIXI.Mesh._t) => int;let setTint: Js.t(PIXI.Mesh._t) => int => unit;let getUvBuffer: Js.t(PIXI.Mesh._t) => Js.t(PIXI.Buffer._t);let getVerticesBuffer: Js.t(PIXI.Mesh._t) => Js.t(PIXI.Buffer._t);let calculateUvs: Js.t(PIXI.Mesh._t) => unit;let calculateVertices: Js.t(PIXI.Mesh._t) => unit;let containsPoint: Js.t(PIXI.Mesh._t) => point:PIXI.Point.t => bool;let destroy: Js.t(PIXI.Mesh._t) => ?options:Js.t({. children: bool, }) => unit => unit;
include Impl;
let create: texture:PIXI.Texture.t => points:array(PIXI.Point.t) => ?textureScale:float => unit => Js.t(_t);creates new simple rope
- parameter texture
The texture to use on the rope.
- parameter points
An array of PIXI.Point objects to construct this rope.
- parameter textureScale
Positive values scale rope texture keeping its aspect ratio. You can reduce alpha channel artifacts by providing a larger texture and downsampling here. If set to zero, texture will be streched instead.
let getAutoUpdate: Js.t(_t) => bool;re-calculate vertices by rope points each frame
let setAutoUpdate: Js.t(_t) => bool => unit;re-calculate vertices by rope points each frame