Module State-PIXI
class type _t = { ... }type t= Js.t(_t);This is a WebGL state, and is is passed The WebGL StateManager. Each mesh rendered may require WebGL to be in a different state. For example you may want different blend mode or to enable polygon offsets
module Impl: { ... };include Impl;
let create: unit => t;let getBlend: Js.t(_t) => bool;Activates blending of the computed fragment color values
let setBlend: Js.t(_t) => bool => unit;Activates blending of the computed fragment color values
let getBlendMode: Js.t(_t) => PIXI.BLEND_MODES.t;The blend mode to be applied when this state is set. Apply a value of PIXI.BLEND_MODES.NORMAL to reset the blend mode. Setting this mode to anything other than NO_BLEND will automatically switch blending on.
let setBlendMode: Js.t(_t) => PIXI.BLEND_MODES.t => unit;The blend mode to be applied when this state is set. Apply a value of PIXI.BLEND_MODES.NORMAL to reset the blend mode. Setting this mode to anything other than NO_BLEND will automatically switch blending on.
let getClockwiseFrontFace: Js.t(_t) => bool;Specifies whether or not front or back-facing polygons can be culled
let setClockwiseFrontFace: Js.t(_t) => bool => unit;Specifies whether or not front or back-facing polygons can be culled.
let getCulling: Js.t(_t) => bool;Activates culling of polygons
let setCulling: Js.t(_t) => bool => unit;Activates culling of polygons
let getDepthTest: Js.t(_t) => bool;Activates depth comparisons and updates to the depth buffer
let setDepthTest: Js.t(_t) => bool => unit;Activates depth comparisons and updates to the depth buffer
let getOffsets: Js.t(_t) => bool;Activates adding an offset to depth values of polygon's fragments
let setOffsets: Js.t(_t) => bool => unit;Activates adding an offset to depth values of polygon's fragments
let getPolygonOffset: Js.t(_t) => bool;The polygon offset. Setting this property to anything other than 0 will automatically enable polygon offset fill
let setPolygonOffset: Js.t(_t) => bool => unit;The polygon offset. Setting this property to anything other than 0 will automatically enable polygon offset fill