TARGETS-PIXI
include { ... };
type t
=
|
Texture2d
TextureCubeMap
Texture2dArray
TextureCubeMapPositiveX
TextureCubeMapNegativeX
TextureCubeMapPositiveY
TextureCubeMapNegativeY
TextureCubeMapPositiveZ
TextureCubeMapNegativeZ
Various GL target types
let tToJs: t => int;
let tFromJs: int => option(t);
let texture2d: int;
let textureCubeMap: int;
let texture2dArray: int;
let textureCubeMapPositiveX: int;
let textureCubeMapNegativeX: int;
let textureCubeMapPositiveY: int;
let textureCubeMapNegativeY: int;
let textureCubeMapPositiveZ: int;
let textureCubeMapNegativeZ: int;