UPDATE_PRIORITY-PIXI
include { ... };
type t
=
|
Utility
Low
Normal
High
Interaction
Represents the update priorities used by internal PIXI classes when registered with the PIXI.Ticker object. Higher priority items are updated first and lower priority items, such as render, should go later.
let tToJs: t => int;
let tFromJs: int => option(t);
let utility: int;
Lowest priority used for PIXI.prepare.BasePrepare utility.
let low: int;
Low priority used for PIXI.Application rendering.
let normal: int;
Default priority for ticker events, see PIXI.Ticker#add.
let high: int;
High priority updating, PIXI.VideoBaseTexture and PIXI.AnimatedSprite
let interaction: int;
Highest priority, used for PIXI.interaction.InteractionManager